larger shield, strafe animation correction, default enemy spawn reduction, less enemies on intro levels

This commit is contained in:
2025-08-12 08:25:05 +02:00
parent baa4133324
commit 7d57c0f4c6
6 changed files with 918 additions and 915 deletions

View File

@@ -26322,6 +26322,9 @@ AnimatorStateTransition:
- m_ConditionMode: 3
m_ConditionEvent: InputMagnitude
m_EventTreshold: 0.5
- m_ConditionMode: 2
m_ConditionEvent: IsStrafing
m_EventTreshold: 0
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 809661308823952097}
m_Solo: 0