clean
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@@ -64,9 +64,9 @@ public static class CustomHierarchyDecorator
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// Funkcja rysuj¹ca niestandardowy nag³ówek
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private static void DrawCustomHeader(Rect rect, GameObject obj)
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{
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if (obj.name.Trim() == "= Clean")
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if (obj.name.Trim().StartsWith("= Clean")) // <-- ZMIANA TUTAJ
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{
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// Jeœli jest "Clean", rysujemy tylko t³o
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// Jeœli nazwa zaczyna siê od "Clean", rysujemy tylko t³o
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EditorGUI.DrawRect(rect, settings.cleanBackgroundColor);
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return;
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}
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@@ -144,7 +144,7 @@ public static class CustomHierarchyDecorator
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EditorApplication.delayCall += () =>
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{
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GameObject[] cleanSeparators = Object.FindObjectsByType<GameObject>(FindObjectsInactive.Include, FindObjectsSortMode.None)
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.Where(obj => obj.name.Trim() == "= Clean")
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.Where(obj => obj.name.Trim().StartsWith("= Clean")) // <-- ZMIANA TUTAJ
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.ToArray();
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foreach (var cleanObj in cleanSeparators)
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