VO Triggers, Events, Gameplay, cut scenes fix
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@@ -101,13 +101,13 @@ Material:
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m_Offset: {x: 0, y: 0}
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m_Ints: []
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m_Floats:
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- AOStrength: 2.625
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- AOStrength: 3
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- AlphaClipThreshold: 0
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- BASETEXTYPE: 1
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- DissolveNoiseScale: 25
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- EffectStrenght: 1
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- FresnelPower: 10.3
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- Metalness: 2.06
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- Metalness: 1.495
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- NormalStrength: 3
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- Smoothness: 0.37
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- USEDISSOLVE: 1
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@@ -164,7 +164,7 @@ Material:
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- BaseColor: {r: 1, g: 1, b: 1, a: 0}
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- Color_613d1588816440ec9b17710effb7528b: {r: 0, g: 0, b: 0, a: 0}
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- EmissiveColor: {r: 0, g: 0, b: 0, a: 0}
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- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
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- _BaseColor: {r: 0.6981132, g: 0.6981132, b: 0.6981132, a: 1}
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- _BendVector: {r: 0, g: -1, b: 0, a: 0}
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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