modified shaders - added dissolve to InvisibleShader, added example item Barrel_destruction_CUT

This commit is contained in:
2025-03-17 08:54:45 +01:00
parent e90a87720f
commit 69cf35b05d
12 changed files with 1458 additions and 63 deletions

View File

@@ -15,6 +15,7 @@ Material:
m_ValidKeywords:
- USEFRESNEL
- _SURFACE_TYPE_TRANSPARENT
- _USEDISSOLVE_WITHOUT_ALPHA_CUTOUT
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
@@ -49,6 +50,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Dissolve_6c880463713a41b3a5e9578c486d051d_NoiseMask_2224857806_Texture2D:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -61,6 +66,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NOSMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -88,7 +97,10 @@ Material:
m_Ints: []
m_Floats:
- USEFRESNEL: 1
- Vector1_473704f964214ae2bc68475022d1524b: 0.05
- _AOStrength: 1
- _AlphaClip: 0
- _AlphaClipThreshold: 0.5
- _AlphaToMask: 0
- _Blend: 0
- _BumpScale: 1
@@ -99,13 +111,17 @@ Material:
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DissolveNoiseScale: 25
- _DstBlend: 10
- _EffectStrenght: 1
- _EffectThreshold: 0
- _EnvironmentReflections: 1
- _FresnelPower: 4
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _Metallic: 0
- _NormalStrength: 1
- _OcclusionStrength: 1
- _Parallax: 0.005
- _QueueControl: 0
@@ -116,18 +132,22 @@ Material:
- _SpecularHighlights: 1
- _SrcBlend: 5
- _Surface: 1
- _Threshold: 0
- _USEDISSOLVE: 1
- _WorkflowMode: 1
- _ZTest: 4
- _ZWrite: 0
- _ZWriteControl: 0
- _alpha: 1
m_Colors:
- Color_613d1588816440ec9b17710effb7528b: {r: 0, g: 13.98681, b: 714.8679, a: 0}
- _AdditionalColor: {r: 0, g: 2.1960785, b: 2.9960785, a: 0}
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _FresnelColor: {r: 0.041162338, g: 0.094103545, b: 0.23584908, a: 0}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
- _UVMul: {r: 0.02, g: 0.03, b: 0, a: 0}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &4524747146536467053