lockon, targetting and rolls control improvements

This commit is contained in:
2025-07-25 16:47:19 +02:00
parent f5c1c37d32
commit 630b9a7b53
6 changed files with 249 additions and 235 deletions

View File

@@ -105638,6 +105638,8 @@ MonoBehaviour:
strafeRollBackwardAnim: Roll_Backward
strafeRollLeftAnim: Roll_Left
strafeRollRightAnim: Roll_Right
strafeRollLeftCorrectionAngle: 45
strafeRollRightCorrectionAngle: 70
--- !u!114 &9202663235077955828
MonoBehaviour:
m_ObjectHideFlags: 0

View File

@@ -18993,6 +18993,7 @@ MonoBehaviour:
highlightFadeDuration: 0.3
preferSkinnedMeshRenderer: 1
autoLockSelectedTarget: 1
alwaysLockOnInCombat: 1
targetLockSystem: {fileID: 0}
manualSwitchCooldownDuration: 0.75
--- !u!4 &6425420852750441961 stripped