lockon, targetting and rolls control improvements
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@@ -105638,6 +105638,8 @@ MonoBehaviour:
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strafeRollBackwardAnim: Roll_Backward
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strafeRollLeftAnim: Roll_Left
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strafeRollRightAnim: Roll_Right
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strafeRollLeftCorrectionAngle: 45
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strafeRollRightCorrectionAngle: 70
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--- !u!114 &9202663235077955828
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MonoBehaviour:
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m_ObjectHideFlags: 0
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@@ -18993,6 +18993,7 @@ MonoBehaviour:
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highlightFadeDuration: 0.3
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preferSkinnedMeshRenderer: 1
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autoLockSelectedTarget: 1
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alwaysLockOnInCombat: 1
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targetLockSystem: {fileID: 0}
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manualSwitchCooldownDuration: 0.75
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--- !u!4 &6425420852750441961 stripped
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