ruined optimizations and level Design

This commit is contained in:
szczuras4
2025-06-16 13:15:19 +02:00
parent b5afbeb964
commit 5f2f5156e3
4 changed files with 44 additions and 1162 deletions

View File

@@ -15,7 +15,7 @@ MonoBehaviour:
m_DefaultGroup: bc074d00982114f0388e9c98de91d44f
m_currentHash:
serializedVersion: 2
Hash: 00000000000000000000000000000000
Hash: ef672e941747c2eb6b19db828d740a6a
m_OptimizeCatalogSize: 0
m_BuildRemoteCatalog: 0
m_CatalogRequestsTimeout: 0

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@@ -174,7 +174,7 @@ Material:
- BaseColor: {r: 0.8207547, g: 0.8207547, b: 0.8207547, a: 1}
- Color_613d1588816440ec9b17710effb7528b: {r: 0, g: 13.98681, b: 714.8679, a: 0}
- EmissiveColor: {r: 0, g: 0, b: 0, a: 0}
- _BaseColor: {r: 0.5566038, g: 0.5566038, b: 0.5566038, a: 1}
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _BendVector: {r: 0, g: -1, b: 0, a: 0}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}

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