FX , VO, fixy
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@@ -14059,7 +14059,7 @@ SkinnedMeshRenderer:
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m_RenderingLayerMask: 1
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m_RendererPriority: 0
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m_Materials:
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- {fileID: 2100000, guid: a9593e7f52d0541419870f84ea82cb14, type: 2}
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- {fileID: 2100000, guid: ab9fbc87d3cbc294e92c8d3240dab4da, type: 2}
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m_StaticBatchInfo:
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firstSubMesh: 0
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subMeshCount: 0
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@@ -14330,6 +14330,7 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 312629d966d1a40e3874daa93364e1f3, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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targetIcon: {fileID: 0}
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--- !u!195 &1011757545749875884
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NavMeshAgent:
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m_ObjectHideFlags: 0
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@@ -15740,7 +15741,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 6165488025419269454}
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serializedVersion: 2
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m_LocalRotation: {x: 0.07866175, y: 0.33664986, z: -0.1681089, w: 0.92315686}
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m_LocalRotation: {x: 0.078661755, y: 0.33664986, z: -0.16810891, w: 0.92315686}
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m_LocalPosition: {x: -0.07781696, y: 0.07501727, z: -0.051261142}
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m_LocalScale: {x: 1.000001, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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