added indicators to quest on ch02, added alternative quest branch, added scene to build, changed scene loading patern
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@@ -2,6 +2,8 @@ using System.Collections.Generic;
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using UnityEditor;
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using UnityEngine;
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#if UNITY_EDITOR
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namespace Beyond {
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public class DebugDisableEnemies
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{
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@@ -90,3 +92,5 @@ public class DebugDisableEnemies
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}
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}
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}
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#endif
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