added stamina debug options, improved stamina behaviour, changes to flask animation
This commit is contained in:
@@ -106951,6 +106951,8 @@ MonoBehaviour:
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|||||||
menuScroll: {fileID: 0}
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menuScroll: {fileID: 0}
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||||||
sceneDependantFaithRegenMultiplier: 1
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sceneDependantFaithRegenMultiplier: 1
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||||||
faithRegenMultiplier: 1
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faithRegenMultiplier: 1
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||||||
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staminaBaseMaxValue: 200
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||||||
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staminaBaseRegenValue: 1.2
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||||||
--- !u!114 &9202663234468024490
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--- !u!114 &9202663234468024490
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||||||
MonoBehaviour:
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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||||||
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|||||||
@@ -40970,9 +40970,6 @@ AnimatorStateMachine:
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|||||||
m_AnyStateTransitions: []
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m_AnyStateTransitions: []
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||||||
m_EntryTransitions: []
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m_EntryTransitions: []
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||||||
m_StateMachineTransitions:
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m_StateMachineTransitions:
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- first: {fileID: -1837596898596783166}
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second:
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- {fileID: 3007483217270765860}
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- first: {fileID: 0}
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- first: {fileID: 0}
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second: []
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second: []
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- first: {fileID: 1107386280914322628}
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- first: {fileID: 1107386280914322628}
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@@ -41053,10 +41050,13 @@ AnimatorStateMachine:
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- first: {fileID: 7497963896994016776}
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- first: {fileID: 7497963896994016776}
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second:
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second:
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- {fileID: -7316239175151459625}
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- {fileID: -7316239175151459625}
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- first: {fileID: -1837596898596783166}
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second:
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||||||
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- {fileID: 3007483217270765860}
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||||||
m_StateMachineBehaviours: []
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m_StateMachineBehaviours: []
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||||||
m_AnyStatePosition: {x: 100, y: 850, z: 0}
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m_AnyStatePosition: {x: 100, y: 850, z: 0}
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||||||
m_EntryPosition: {x: -20, y: 700, z: 0}
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m_EntryPosition: {x: -20, y: 700, z: 0}
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||||||
m_ExitPosition: {x: 600, y: 108, z: 0}
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m_ExitPosition: {x: 600, y: 130, z: 0}
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||||||
m_ParentStateMachinePosition: {x: 260, y: 980, z: 0}
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m_ParentStateMachinePosition: {x: 260, y: 980, z: 0}
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||||||
m_DefaultState: {fileID: 1102927989665312400}
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m_DefaultState: {fileID: 1102927989665312400}
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--- !u!1107 &1107518706049135160
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--- !u!1107 &1107518706049135160
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||||||
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|||||||
@@ -18117,42 +18117,42 @@ PrefabInstance:
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- target: {fileID: 564995907207171390, guid: 851e8e61247888340bdec90fc8aa37f5,
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type: 3}
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propertyPath: m_AnchorMax.y
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propertyPath: m_AnchorMax.y
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value: 0
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value: 1
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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- target: {fileID: 564995907207171390, guid: 851e8e61247888340bdec90fc8aa37f5,
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type: 3}
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type: 3}
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propertyPath: m_AnchorMin.y
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propertyPath: m_AnchorMin.y
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value: 0
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value: 1
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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- target: {fileID: 564995907207171390, guid: 851e8e61247888340bdec90fc8aa37f5,
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type: 3}
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type: 3}
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propertyPath: m_AnchoredPosition.x
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propertyPath: m_AnchoredPosition.x
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value: 0
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value: 210
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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- target: {fileID: 564995907207171390, guid: 851e8e61247888340bdec90fc8aa37f5,
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type: 3}
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propertyPath: m_AnchoredPosition.y
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propertyPath: m_AnchoredPosition.y
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type: 3}
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type: 3}
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propertyPath: m_AnchorMax.y
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propertyPath: m_AnchorMax.y
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value: 0
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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- target: {fileID: 616128472424357225, guid: 851e8e61247888340bdec90fc8aa37f5,
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type: 3}
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type: 3}
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propertyPath: m_AnchorMin.y
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propertyPath: m_AnchorMin.y
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value: 0
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value: 1
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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- target: {fileID: 616128472424357225, guid: 851e8e61247888340bdec90fc8aa37f5,
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- target: {fileID: 616128472424357225, guid: 851e8e61247888340bdec90fc8aa37f5,
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type: 3}
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type: 3}
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propertyPath: m_AnchoredPosition.x
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propertyPath: m_AnchoredPosition.x
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value: 0
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value: 210.00003
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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- target: {fileID: 616128472424357225, guid: 851e8e61247888340bdec90fc8aa37f5,
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type: 3}
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type: 3}
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propertyPath: m_AnchoredPosition.y
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propertyPath: m_AnchoredPosition.y
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value: 0
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value: -45
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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- target: {fileID: 703778627114599771, guid: 851e8e61247888340bdec90fc8aa37f5,
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type: 3}
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@@ -19145,6 +19145,16 @@ PrefabInstance:
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propertyPath: m_AnchoredPosition.y
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propertyPath: m_AnchoredPosition.y
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value: 0
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value: 0
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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- target: {fileID: 3830035321481100824, guid: 851e8e61247888340bdec90fc8aa37f5,
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type: 3}
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propertyPath: staminaBaseMaxValue
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||||||
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value: 100
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objectReference: {fileID: 0}
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- target: {fileID: 3830035321481100824, guid: 851e8e61247888340bdec90fc8aa37f5,
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type: 3}
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propertyPath: staminaBaseRegenValue
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value: 0.6
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objectReference: {fileID: 0}
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- target: {fileID: 3925395170508564942, guid: 851e8e61247888340bdec90fc8aa37f5,
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- target: {fileID: 3925395170508564942, guid: 851e8e61247888340bdec90fc8aa37f5,
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type: 3}
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type: 3}
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propertyPath: m_Layer
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propertyPath: m_Layer
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@@ -19213,22 +19223,22 @@ PrefabInstance:
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- target: {fileID: 4202610206940879906, guid: 851e8e61247888340bdec90fc8aa37f5,
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type: 3}
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type: 3}
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propertyPath: m_AnchorMax.y
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propertyPath: m_AnchorMax.y
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value: 0
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value: 1
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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- target: {fileID: 4202610206940879906, guid: 851e8e61247888340bdec90fc8aa37f5,
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- target: {fileID: 4202610206940879906, guid: 851e8e61247888340bdec90fc8aa37f5,
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type: 3}
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type: 3}
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propertyPath: m_AnchorMin.y
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propertyPath: m_AnchorMin.y
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value: 0
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value: 1
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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- target: {fileID: 4202610206940879906, guid: 851e8e61247888340bdec90fc8aa37f5,
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- target: {fileID: 4202610206940879906, guid: 851e8e61247888340bdec90fc8aa37f5,
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type: 3}
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type: 3}
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propertyPath: m_AnchoredPosition.x
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propertyPath: m_AnchoredPosition.x
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value: 0
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value: 210
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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- target: {fileID: 4202610206940879906, guid: 851e8e61247888340bdec90fc8aa37f5,
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- target: {fileID: 4202610206940879906, guid: 851e8e61247888340bdec90fc8aa37f5,
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type: 3}
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type: 3}
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propertyPath: m_AnchoredPosition.y
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propertyPath: m_AnchoredPosition.y
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value: 0
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value: -225
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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- target: {fileID: 4204595259268909078, guid: 851e8e61247888340bdec90fc8aa37f5,
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type: 3}
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type: 3}
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@@ -19430,10 +19440,20 @@ PrefabInstance:
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propertyPath: m_IsActive
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propertyPath: m_IsActive
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||||||
value: 1
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value: 1
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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- target: {fileID: 4704300330561169846, guid: 851e8e61247888340bdec90fc8aa37f5,
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||||||
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type: 3}
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||||||
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propertyPath: maxStamina
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||||||
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value: 100
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||||||
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objectReference: {fileID: 0}
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- target: {fileID: 4704300330561169846, guid: 851e8e61247888340bdec90fc8aa37f5,
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- target: {fileID: 4704300330561169846, guid: 851e8e61247888340bdec90fc8aa37f5,
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type: 3}
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type: 3}
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propertyPath: selectedToolbar
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propertyPath: selectedToolbar
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value: 0
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value: 2
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objectReference: {fileID: 0}
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- target: {fileID: 4704300330561169846, guid: 851e8e61247888340bdec90fc8aa37f5,
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type: 3}
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propertyPath: staminaRecovery
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||||||
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value: 0.6
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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- target: {fileID: 4704300330561169846, guid: 851e8e61247888340bdec90fc8aa37f5,
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type: 3}
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@@ -19473,22 +19493,22 @@ PrefabInstance:
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- target: {fileID: 4796023216948086302, guid: 851e8e61247888340bdec90fc8aa37f5,
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type: 3}
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type: 3}
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propertyPath: m_AnchorMax.y
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propertyPath: m_AnchorMax.y
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value: 0
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value: 1
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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- target: {fileID: 4796023216948086302, guid: 851e8e61247888340bdec90fc8aa37f5,
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type: 3}
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type: 3}
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propertyPath: m_AnchorMin.y
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propertyPath: m_AnchorMin.y
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value: 0
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value: 1
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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type: 3}
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type: 3}
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propertyPath: m_AnchoredPosition.x
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propertyPath: m_AnchoredPosition.x
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value: 0
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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type: 3}
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objectReference: {fileID: 0}
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@@ -19958,12 +19978,12 @@ PrefabInstance:
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- target: {fileID: 5234664790783380194, guid: 851e8e61247888340bdec90fc8aa37f5,
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type: 3}
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propertyPath: m_AnchoredPosition.x
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propertyPath: m_AnchoredPosition.x
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value: 7872026
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value: 8313224
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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type: 3}
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propertyPath: m_AnchoredPosition.y
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propertyPath: m_AnchoredPosition.y
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value: -1259526.5
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objectReference: {fileID: 0}
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@@ -20783,22 +20803,22 @@ PrefabInstance:
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propertyPath: m_AnchorMax.y
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propertyPath: m_AnchorMin.y
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objectReference: {fileID: 0}
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||||||
type: 3}
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||||||
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|
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||||||
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||||||
type: 3}
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type: 3}
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||||||
@@ -21392,7 +21412,9 @@ MonoBehaviour:
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|||||||
m_sunLight: {fileID: 1976683114}
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m_sunLight: {fileID: 1976683114}
|
||||||
m_moonLight: {fileID: 0}
|
m_moonLight: {fileID: 0}
|
||||||
WeatherPresent: 0
|
WeatherPresent: 0
|
||||||
|
WeatherSystem: {fileID: 0}
|
||||||
m_sunLightExists: 1
|
m_sunLightExists: 1
|
||||||
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m_moonLightExists: 0
|
||||||
--- !u!4 &1013064392
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--- !u!4 &1013064392
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||||||
Transform:
|
Transform:
|
||||||
m_ObjectHideFlags: 10
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m_ObjectHideFlags: 10
|
||||||
@@ -25855,6 +25877,8 @@ MonoBehaviour:
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|||||||
x: 250
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x: 250
|
||||||
y: 250
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y: 250
|
||||||
z: 250
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z: 250
|
||||||
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m_allFloatingPointFixMembers: []
|
||||||
|
m_allWorldSpaceParticleSystems: []
|
||||||
m_originTargetTileX: 0
|
m_originTargetTileX: 0
|
||||||
m_originTargetTileZ: 0
|
m_originTargetTileZ: 0
|
||||||
m_terrainUnloadMemoryTreshold: 4294967296
|
m_terrainUnloadMemoryTreshold: 4294967296
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||||||
|
|||||||
@@ -206,7 +206,9 @@ namespace Beyond
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|||||||
|
|
||||||
private float healthBaseMaxValue = 200;
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private float healthBaseMaxValue = 200;
|
||||||
private float healthBaseRegenValue = 0f;
|
private float healthBaseRegenValue = 0f;
|
||||||
|
[SerializeField]
|
||||||
private float staminaBaseMaxValue = 200;
|
private float staminaBaseMaxValue = 200;
|
||||||
|
[SerializeField]
|
||||||
private float staminaBaseRegenValue = 1.2f;
|
private float staminaBaseRegenValue = 1.2f;
|
||||||
private float faithBaseMaxValue = 100f;
|
private float faithBaseMaxValue = 100f;
|
||||||
|
|
||||||
|
|||||||
@@ -18,7 +18,9 @@ public partial class SROptions
|
|||||||
private bool m_fastRunning = false;
|
private bool m_fastRunning = false;
|
||||||
private bool m_damageBooster;
|
private bool m_damageBooster;
|
||||||
private bool m_immortal = false;
|
private bool m_immortal = false;
|
||||||
|
// --- STAMINA SETTINGS ---
|
||||||
|
private float m_staminaRegen = 0.6f; // Default Invector Value
|
||||||
|
private float m_maxStamina = 100f; // Default Invector Value
|
||||||
private Quest m_currentQuest;
|
private Quest m_currentQuest;
|
||||||
|
|
||||||
[Category("Build")]
|
[Category("Build")]
|
||||||
@@ -157,6 +159,87 @@ public partial class SROptions
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[Category("Stats")]
|
||||||
|
[DisplayName("Stamina Regen Rate")]
|
||||||
|
[Increment(0.1f)] // Optional attribute for SRDebugger slider/buttons
|
||||||
|
public float StaminaRegen
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if (Player.Instance && Player.Instance.ThirdPersonController)
|
||||||
|
{
|
||||||
|
return Player.Instance.ThirdPersonController.staminaRecovery;
|
||||||
|
}
|
||||||
|
return m_staminaRegen;
|
||||||
|
}
|
||||||
|
set
|
||||||
|
{
|
||||||
|
m_staminaRegen = value;
|
||||||
|
if (Player.Instance && Player.Instance.ThirdPersonController)
|
||||||
|
{
|
||||||
|
Player.Instance.ThirdPersonController.staminaRecovery = value;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
[Category("Stats")]
|
||||||
|
[DisplayName("Max Stamina")]
|
||||||
|
[Increment(10f)]
|
||||||
|
public float MaxStamina
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if (Player.Instance && Player.Instance.ThirdPersonController)
|
||||||
|
{
|
||||||
|
return Player.Instance.ThirdPersonController.maxStamina;
|
||||||
|
}
|
||||||
|
return m_maxStamina;
|
||||||
|
}
|
||||||
|
set
|
||||||
|
{
|
||||||
|
m_maxStamina = value;
|
||||||
|
if (Player.Instance && Player.Instance.ThirdPersonController)
|
||||||
|
{
|
||||||
|
// Set the Max value
|
||||||
|
Player.Instance.ThirdPersonController.maxStamina = value;
|
||||||
|
|
||||||
|
// Optional: Refill current stamina so you see the bar grow immediately
|
||||||
|
// Player.Instance.ThirdPersonController.currentStamina = value;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
[Category("Stats")]
|
||||||
|
[DisplayName("Roll Stamina Cost")]
|
||||||
|
[Increment(5f)] // Allows changing values by 5 in the debugger
|
||||||
|
public float RollStaminaCost
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if (Player.Instance && Player.Instance.ThirdPersonController)
|
||||||
|
{
|
||||||
|
return Player.Instance.ThirdPersonController.rollStamina;
|
||||||
|
}
|
||||||
|
return 20f; // Return a safe default if player isn't found
|
||||||
|
}
|
||||||
|
set
|
||||||
|
{
|
||||||
|
if (Player.Instance && Player.Instance.ThirdPersonController)
|
||||||
|
{
|
||||||
|
Player.Instance.ThirdPersonController.rollStamina = value;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
[Category("Stats")]
|
||||||
|
public void ResetStaminaDefaults()
|
||||||
|
{
|
||||||
|
StaminaRegen = 0.6f;
|
||||||
|
MaxStamina = 100f;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
[Category("Save")]
|
[Category("Save")]
|
||||||
public void SaveGame()
|
public void SaveGame()
|
||||||
{
|
{
|
||||||
|
|||||||
Reference in New Issue
Block a user