added stamina debug options, improved stamina behaviour, changes to flask animation
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@@ -106951,6 +106951,8 @@ MonoBehaviour:
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menuScroll: {fileID: 0}
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sceneDependantFaithRegenMultiplier: 1
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faithRegenMultiplier: 1
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staminaBaseMaxValue: 200
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staminaBaseRegenValue: 1.2
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--- !u!114 &9202663234468024490
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MonoBehaviour:
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m_ObjectHideFlags: 0
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@@ -40970,9 +40970,6 @@ AnimatorStateMachine:
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m_AnyStateTransitions: []
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m_EntryTransitions: []
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m_StateMachineTransitions:
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- first: {fileID: -1837596898596783166}
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second:
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- {fileID: 3007483217270765860}
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- first: {fileID: 0}
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second: []
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- first: {fileID: 1107386280914322628}
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@@ -41053,10 +41050,13 @@ AnimatorStateMachine:
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- first: {fileID: 7497963896994016776}
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second:
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- {fileID: -7316239175151459625}
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- first: {fileID: -1837596898596783166}
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second:
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- {fileID: 3007483217270765860}
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m_StateMachineBehaviours: []
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m_AnyStatePosition: {x: 100, y: 850, z: 0}
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m_EntryPosition: {x: -20, y: 700, z: 0}
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m_ExitPosition: {x: 600, y: 108, z: 0}
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m_ExitPosition: {x: 600, y: 130, z: 0}
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m_ParentStateMachinePosition: {x: 260, y: 980, z: 0}
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m_DefaultState: {fileID: 1102927989665312400}
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--- !u!1107 &1107518706049135160
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