Dark Forest , new roots, start to clearing widening
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@@ -119,7 +119,7 @@ Material:
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- FresnelPower: 4
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- Metalness: 1.08
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- NormalStrength: 1.69
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- Smoothness: 1.26
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- Smoothness: 0.24
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- USEDISSOLVE: 0
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- USEDISSOLVEMASK: 0
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- USEFRESNEL: 0
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@@ -28,13 +28,15 @@ Material:
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m_ValidKeywords:
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- BASETEXTYPE_ALBEDO_ALPHA
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- USEDISSOLVE_DONT_USE
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- _ALPHATEST_ON
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- _USEDISTANCEFADE
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m_InvalidKeywords: []
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m_LightmapFlags: 4
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m_EnableInstancingVariants: 1
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m_DoubleSidedGI: 0
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m_CustomRenderQueue: 2000
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m_CustomRenderQueue: 2450
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stringTagMap:
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RenderType: Opaque
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RenderType: TransparentCutout
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disabledShaderPasses:
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- MOTIONVECTORS
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m_LockedProperties:
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@@ -124,8 +126,8 @@ Material:
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- USEDISSOLVEMASK: 0
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- USEFRESNEL: 0
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- Vector1_473704f964214ae2bc68475022d1524b: 0.05
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- _AlphaClip: 0
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- _AlphaToMask: 0
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- _AlphaClip: 1
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- _AlphaToMask: 1
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- _BendEffect: 0
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- _BendMaxDistance: 1
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- _BendMaxHeight: 0
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@@ -144,7 +146,7 @@ Material:
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- _DstBlend: 0
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- _EffectThreshold: 0
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- _EnvironmentReflections: 1
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- _FadeDistance: 0
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- _FadeDistance: 0.09
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- _FarFadeDistance: 500
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- _GlossMapScale: 0
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- _Glossiness: 0
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@@ -163,7 +165,7 @@ Material:
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- _SrcBlend: 1
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- _Surface: 0
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- _Threshold: 0
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- _USEDISTANCEFADE: 0
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- _USEDISTANCEFADE: 1
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- _USESCANWAVE: 0
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- _WaveTrail: 4
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- _WorkflowMode: 1
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