added event to destination point, exploration quest

This commit is contained in:
2025-06-06 14:49:06 +02:00
parent d0ae09e44d
commit 4111d87737
3 changed files with 885 additions and 833 deletions

View File

@@ -1,4 +1,5 @@
using UnityEngine;
using UnityEngine.Events;
namespace Beyond
{
@@ -9,6 +10,7 @@ namespace Beyond
[SerializeField] private Collider triggerCollider; // Collider, kt<6B>ry wyzwala zmian<61> punktu
[SerializeField] private AudioClip destinationSound; // D<>wi<77>k do odtworzenia
[SerializeField] private AudioSource audioSource; // <20>r<EFBFBD>d<EFBFBD>o d<>wi<77>ku
[SerializeField] private UnityEvent onTriggerEnter;
[Header("Settings")]
[SerializeField] private bool activateOnStart = true;
@@ -78,6 +80,7 @@ namespace Beyond
// Dezaktywuj ten punkt
Deactivate();
onTriggerEnter?.Invoke();
}
}