fixed tree tutorial - when fighting, when not enough faith, removed old chest, fixed dogs AI - now chasing player, improved shader

This commit is contained in:
2025-03-26 14:24:52 +01:00
parent e8d15453be
commit 38b5abd77a
12 changed files with 1860 additions and 1749 deletions

View File

@@ -16,11 +16,10 @@ Material:
- USEDISSOLVE_WITH_ALPHA_CUTOUT
- USEFRESNEL
- _ALPHATEST_ON
- _SURFACE_TYPE_TRANSPARENT
m_InvalidKeywords:
- _RECEIVE_SHADOWS_OFF
- _SPECULAR_SETUP
- _USEDISSOLVE_WITHOUT_ALPHA_CUTOUT
- _SURFACE_TYPE_TRANSPARENT
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
@@ -125,7 +124,7 @@ Material:
- USEDISSOLVEMASK: 0
- USEFRESNEL: 1
- Vector1_473704f964214ae2bc68475022d1524b: 0.0432
- _AOStrength: 1.1
- _AOStrength: 0.44
- _AlphaClip: 1
- _AlphaClipThreshold: 0.51
- _AlphaToMask: 0
@@ -164,7 +163,7 @@ Material:
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 0
- _Smoothness: 2.27
- _Smoothness: 0.17
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 5