diff --git a/Assets/Dialogue/TestDialogueBase.asset b/Assets/Dialogue/TestDialogueBase.asset index b6e69176f..0789b72a4 100644 --- a/Assets/Dialogue/TestDialogueBase.asset +++ b/Assets/Dialogue/TestDialogueBase.asset @@ -24012,7 +24012,7 @@ MonoBehaviour: destinationDialogueID: 2 isConnector: 0 priority: 2 - conditionsString: + conditionsString: Variable["CH02HerbalistSpoke"] == false userScript: onExecute: m_PersistentCalls: @@ -24462,7 +24462,7 @@ MonoBehaviour: destinationDialogueID: 8 isConnector: 0 priority: 2 - conditionsString: CurrentQuestState("Quest-53002") == "unassigned" + conditionsString: Variable["CH02HerbalistSpoke"] == true userScript: onExecute: m_PersistentCalls: @@ -24615,7 +24615,7 @@ MonoBehaviour: canvasRect: serializedVersion: 2 x: 223 - y: 183 + y: 182 width: 160 height: 30 canvasScrollPosition: {x: 0, y: 0} diff --git a/Assets/Prefabs/Characters/Player/Animator/Invector@MeleeCombat Player PRO2.controller b/Assets/Prefabs/Characters/Player/Animator/Invector@MeleeCombat Player PRO2.controller index 518f0db56..bdd93aa96 100644 --- a/Assets/Prefabs/Characters/Player/Animator/Invector@MeleeCombat Player PRO2.controller +++ b/Assets/Prefabs/Characters/Player/Animator/Invector@MeleeCombat Player PRO2.controller @@ -37865,7 +37865,7 @@ AnimatorState: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Roll - m_Speed: 1.2 + m_Speed: 1 m_CycleOffset: 0 m_Transitions: - {fileID: 1101417917373738956} @@ -37882,8 +37882,7 @@ AnimatorState: m_MirrorParameterActive: 0 m_CycleOffsetParameterActive: 0 m_TimeParameterActive: 0 - m_Motion: {fileID: -5281531218992145002, guid: ebddd29a45010564a8fa3d7bcfdb119c, - type: 3} + m_Motion: {fileID: 7400022, guid: c5937c944a220444aa33be3fe1480174, type: 3} m_Tag: m_SpeedParameter: Direction m_MirrorParameter: @@ -43715,7 +43714,7 @@ AnimatorState: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Dash - m_Speed: 1.12 + m_Speed: 1 m_CycleOffset: 0 m_Transitions: - {fileID: -53148242456154466} @@ -43732,8 +43731,7 @@ AnimatorState: m_MirrorParameterActive: 0 m_CycleOffsetParameterActive: 0 m_TimeParameterActive: 0 - m_Motion: {fileID: -5281531218992145002, guid: ebddd29a45010564a8fa3d7bcfdb119c, - type: 3} + m_Motion: {fileID: 7400024, guid: c5937c944a220444aa33be3fe1480174, type: 3} m_Tag: m_SpeedParameter: Direction m_MirrorParameter: diff --git a/Assets/Scenes/Fight_Arena/Fight_Arena.unity b/Assets/Scenes/Fight_Arena/Fight_Arena.unity index b8656c617..8cab6cdd9 100644 --- a/Assets/Scenes/Fight_Arena/Fight_Arena.unity +++ b/Assets/Scenes/Fight_Arena/Fight_Arena.unity @@ -15063,11 +15063,21 @@ PrefabInstance: propertyPath: m_Layer value: 5 objectReference: {fileID: 0} + - target: {fileID: 1324734597232948583, guid: 851e8e61247888340bdec90fc8aa37f5, + type: 3} + propertyPath: m_IsActive + value: 1 + objectReference: {fileID: 0} - target: {fileID: 1328610846986627091, guid: 851e8e61247888340bdec90fc8aa37f5, type: 3} propertyPath: m_Layer value: 5 objectReference: {fileID: 0} + - target: {fileID: 1328610846986627091, guid: 851e8e61247888340bdec90fc8aa37f5, + type: 3} + propertyPath: m_IsActive + value: 1 + objectReference: {fileID: 0} - target: {fileID: 1343879293682565934, guid: 851e8e61247888340bdec90fc8aa37f5, type: 3} propertyPath: 'm_Materials.Array.data[0]' @@ -15674,6 +15684,11 @@ PrefabInstance: propertyPath: m_AnchoredPosition.x value: 0 objectReference: {fileID: 0} + - target: {fileID: 3071362053167708861, guid: 851e8e61247888340bdec90fc8aa37f5, + type: 3} + propertyPath: m_IsActive + value: 0 + objectReference: {fileID: 0} - target: {fileID: 3091390076571446955, guid: 851e8e61247888340bdec90fc8aa37f5, type: 3} propertyPath: m_Layer @@ -15709,6 +15724,21 @@ PrefabInstance: propertyPath: m_Layer value: 5 objectReference: {fileID: 0} + - target: {fileID: 3509555575385636853, guid: 851e8e61247888340bdec90fc8aa37f5, + type: 3} + propertyPath: m_LocalPosition.z + value: -1.31 + objectReference: {fileID: 0} + - target: {fileID: 3509555575385636853, guid: 851e8e61247888340bdec90fc8aa37f5, + type: 3} + propertyPath: m_AnchoredPosition.x + value: 15.71 + objectReference: {fileID: 0} + - target: {fileID: 3509555575385636853, guid: 851e8e61247888340bdec90fc8aa37f5, + type: 3} + propertyPath: m_AnchoredPosition.y + value: -4.74 + objectReference: {fileID: 0} - target: {fileID: 3667793487159446755, guid: 851e8e61247888340bdec90fc8aa37f5, type: 3} propertyPath: m_Layer @@ -15904,6 +15934,11 @@ PrefabInstance: propertyPath: m_Layer value: 5 objectReference: {fileID: 0} + - target: {fileID: 4336727261713483418, guid: 851e8e61247888340bdec90fc8aa37f5, + type: 3} + propertyPath: m_AnchoredPosition.y + value: -6.9 + objectReference: {fileID: 0} - target: {fileID: 4414498741481744340, guid: 851e8e61247888340bdec90fc8aa37f5, type: 3} propertyPath: m_LocalScale.x @@ -16014,10 +16049,45 @@ PrefabInstance: propertyPath: m_Layer value: 5 objectReference: {fileID: 0} + - target: 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type: 3} propertyPath: m_Pivot.x diff --git a/Assets/Scripts/InvectorDerivatives/bMeleeCombatInput.cs b/Assets/Scripts/InvectorDerivatives/bMeleeCombatInput.cs index dc1d8fb62..52d0d6bda 100644 --- a/Assets/Scripts/InvectorDerivatives/bMeleeCombatInput.cs +++ b/Assets/Scripts/InvectorDerivatives/bMeleeCombatInput.cs @@ -357,9 +357,9 @@ namespace Beyond { if (rollInput.GetButtonDown() && RollConditions()) { - cc.Roll(); - /* - if (horizontalInput.GetAxis() != 0f && verticallInput.GetAxis() != 0f) + // cc.Roll(); + + if (cc.input.magnitude > 0.1f) { cc.Roll(); } @@ -368,7 +368,7 @@ namespace Beyond bThirdPersonController beyondController = (bThirdPersonController)cc; beyondController.Dash(); } - */ + } } diff --git a/Assets/ThirdParty/ANIMATIONS/LongswordAnimsetPro/Animations/Longsword_Animset_pt4.fbx.meta b/Assets/ThirdParty/ANIMATIONS/LongswordAnimsetPro/Animations/Longsword_Animset_pt4.fbx.meta index 3a231a27f..473f9414f 100644 --- 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1: 100232 + second: RightEyeLidDown + - first: + 1: 100234 + second: RightEyeLidUp + - first: + 1: 100236 + second: RightFrontSkirt1 + - first: + 1: 100238 + second: RightFrontSkirt2 + - first: + 1: 100240 + second: RightNostril + - first: + 1: 100242 + second: RightPauldron + - first: + 1: 100244 + second: Tongue + - first: + 1: 100246 + second: Tongue1 + - first: + 1: 100248 + second: Tongue2 + - first: + 1: 100250 + second: VampArmsLegsMESH_LOD0 + - first: + 1: 100252 + second: VampCapeMESH + - first: + 1: 100254 + second: VampHeadMESH_LOD0 + - first: + 1: 100256 + second: VampTeethMESH_LOD0 + - first: + 1: 100258 + second: VampTorsoMESH_LOD0 + - first: + 4: 400000 + second: DummyMESH + - first: + 4: 400002 + second: Head + - first: + 4: 400004 + second: Hips + - first: + 4: 400006 + second: LeftArm + - first: + 4: 400008 + second: LeftArmRoll + - first: + 4: 400010 + second: LeftFoot + - first: + 4: 400012 + second: LeftForeArm + - first: + 4: 400014 + second: LeftForeArmRoll + - first: + 4: 400016 + second: LeftHand + - first: + 4: 400018 + second: LeftHandIndex1 + - first: + 4: 400020 + second: LeftHandIndex2 + - first: + 4: 400022 + second: LeftHandIndex3 + - first: + 4: 400024 + second: LeftHandIndex4 + - first: + 4: 400026 + second: LeftHandMiddle1 + - first: + 4: 400028 + second: LeftHandMiddle2 + - first: + 4: 400030 + second: LeftHandMiddle3 + - first: + 4: 400032 + second: LeftHandMiddle4 + - first: + 4: 400034 + second: LeftHandPinky1 + - first: + 4: 400036 + second: LeftHandPinky2 + - first: + 4: 400038 + second: LeftHandPinky3 + - first: + 4: 400040 + second: LeftHandPinky4 + - first: + 4: 400042 + second: LeftHandProp + - first: + 4: 400044 + second: LeftHandRing1 + - first: + 4: 400046 + second: LeftHandRing2 + - first: + 4: 400048 + second: LeftHandRing3 + - first: + 4: 400050 + second: LeftHandRing4 + - first: + 4: 400052 + second: LeftHandThumb1 + - first: + 4: 400054 + second: LeftHandThumb2 + - first: + 4: 400056 + second: LeftHandThumb3 + - first: + 4: 400058 + second: LeftHandThumb4 + - first: + 4: 400060 + second: LeftLeg + - first: + 4: 400062 + second: LeftLegRoll + - first: + 4: 400064 + second: LeftShoulder + - first: + 4: 400066 + second: LeftToeBase + - first: + 4: 400068 + second: LeftToeBase_END + - first: + 4: 400070 + second: LeftUpLeg + - first: + 4: 400072 + second: LeftUpLegRoll + - first: + 4: 400074 + second: //RootNode + - first: + 4: 400076 + second: Neck + - first: + 4: 400078 + second: RightArm + - first: + 4: 400080 + second: RightArmRoll + - first: + 4: 400082 + second: RightFoot + - first: + 4: 400084 + second: RightForeArm + - first: + 4: 400086 + second: RightForeArmRoll + - first: + 4: 400088 + second: RightHand + - first: + 4: 400090 + second: RightHandIndex1 + - first: + 4: 400092 + second: RightHandIndex2 + - first: + 4: 400094 + second: RightHandIndex3 + - first: + 4: 400096 + second: RightHandIndex4 + - first: + 4: 400098 + second: RightHandMiddle1 + - first: + 4: 400100 + second: RightHandMiddle2 + - first: + 4: 400102 + second: RightHandMiddle3 + - first: + 4: 400104 + second: RightHandMiddle4 + - first: + 4: 400106 + second: RightHandPinky1 + - first: + 4: 400108 + second: RightHandPinky2 + - first: + 4: 400110 + second: RightHandPinky3 + - first: + 4: 400112 + second: RightHandPinky4 + - first: + 4: 400114 + second: RightHandProp + - first: + 4: 400116 + second: RightHandRing1 + - first: + 4: 400118 + second: RightHandRing2 + - first: + 4: 400120 + second: RightHandRing3 + - first: + 4: 400122 + second: RightHandRing4 + - first: + 4: 400124 + second: RightHandThumb1 + - first: + 4: 400126 + second: RightHandThumb2 + - first: + 4: 400128 + second: RightHandThumb3 + - first: + 4: 400130 + second: RightHandThumb4 + - first: + 4: 400132 + second: RightLeg + - first: + 4: 400134 + second: RightLegRoll + - first: + 4: 400136 + second: RightShoulder + - first: + 4: 400138 + second: RightToeBase + - first: + 4: 400140 + second: RightToeBase_END + - first: + 4: 400142 + second: RightUpLeg + - first: + 4: 400144 + second: RightUpLegRoll + - first: + 4: 400146 + second: Root + - first: + 4: 400148 + second: Spine + - first: + 4: 400150 + second: Spine1 + - first: + 4: 400152 + second: Jaw + - first: + 4: 400154 + second: Jaw_END + - first: + 4: 400156 + second: LeftBrow1 + - first: + 4: 400158 + second: LeftBrow2 + - first: + 4: 400160 + second: LeftBrow3 + - first: + 4: 400162 + second: LeftCheek + - first: + 4: 400164 + second: LeftCheek1 + - first: + 4: 400166 + second: LeftCheekMouth + - first: + 4: 400168 + second: LeftCheekUp + - first: + 4: 400170 + second: LeftCheekUp1 + - first: + 4: 400172 + second: LeftChin + - first: + 4: 400174 + second: LeftEye + - first: + 4: 400176 + second: LeftEyeLidDown + - first: + 4: 400178 + second: LeftEyeLidUp + - first: + 4: 400180 + second: LeftFrontSkirt1 + - first: + 4: 400182 + second: LeftFrontSkirt2 + - first: + 4: 400184 + second: LeftNostril + - first: + 4: 400186 + second: LeftPauldron + - first: + 4: 400188 + second: MouthCenterDown + - first: + 4: 400190 + second: MouthCenterUp + - first: + 4: 400192 + second: MouthLeftCorner + - first: + 4: 400194 + second: MouthLeftDown + - first: + 4: 400196 + second: MouthLeftDown1 + - first: + 4: 400198 + second: MouthLeftUp + - first: + 4: 400200 + second: MouthLeftUp1 + - first: + 4: 400202 + second: MouthRightCorner + - first: + 4: 400204 + second: MouthRightDown + - first: + 4: 400206 + second: MouthRightDown1 + - first: + 4: 400208 + second: MouthRightUp + - first: + 4: 400210 + second: MouthRightUp1 + - first: + 4: 400212 + second: RightBrow1 + - first: + 4: 400214 + second: RightBrow2 + - first: + 4: 400216 + second: RightBrow3 + - first: + 4: 400218 + second: RightCheek + - first: + 4: 400220 + second: RightCheek1 + - first: + 4: 400222 + second: RightCheekMouth + - first: + 4: 400224 + second: RightCheekUp + - first: + 4: 400226 + second: RightCheekUp1 + - first: + 4: 400228 + second: RightChin + - first: + 4: 400230 + second: RightEye + - first: + 4: 400232 + second: RightEyeLidDown + - first: + 4: 400234 + second: RightEyeLidUp + - first: + 4: 400236 + second: RightFrontSkirt1 + - first: + 4: 400238 + second: RightFrontSkirt2 + - first: + 4: 400240 + second: RightNostril + - first: + 4: 400242 + second: RightPauldron + - first: + 4: 400244 + second: Tongue + - first: + 4: 400246 + second: Tongue1 + - first: + 4: 400248 + second: Tongue2 + - first: + 4: 400250 + second: VampArmsLegsMESH_LOD0 + - first: + 4: 400252 + second: VampCapeMESH + - first: + 4: 400254 + second: VampHeadMESH_LOD0 + - first: + 4: 400256 + second: VampTeethMESH_LOD0 + - first: + 4: 400258 + second: VampTorsoMESH_LOD0 + - first: + 43: 4300000 + second: DummyMESH + - first: + 43: 4300002 + second: VampTeethMESH_LOD0 + - first: + 43: 4300004 + second: VampTorsoMESH_LOD0 + - first: + 43: 4300006 + second: VampCapeMESH + - first: + 43: 4300008 + second: VampArmsLegsMESH_LOD0 + - first: + 43: 4300010 + second: VampHeadMESH_LOD0 + - first: + 74: 7400000 + second: Longs_GetUpBack + - first: + 74: 7400002 + second: Longs_KO_1 + - first: + 74: 7400004 + second: Longs_KO_2 + - first: + 74: 7400006 + second: Longs_KO_Air + - first: + 74: 7400008 + second: Longs_KO_AirStrong + - first: + 74: 7400010 + second: Longs_KO_Fall_Start + - first: + 74: 7400012 + second: Longs_KO_Fall_End + - first: + 74: 7400014 + second: Longs_SprintLoop + - first: + 74: 7400016 + second: Longs_SprintStart + - first: + 74: 7400018 + second: Longs_SprintStop_LU + - first: + 74: 7400020 + second: Longs_SprintStop_RU + - first: + 74: 7400022 + second: Longs_RollFwd + - first: + 74: 7400024 + second: Longs_RollBwd + - first: + 74: 7400026 + second: Longs_RollLeft + - first: + 74: 7400028 + second: Longs_RollRight + - first: + 74: 7400030 + second: Longs_OnGround_Hit + - first: + 74: 7400032 + second: Longs_JumpAttack_R + - first: + 74: 7400034 + second: Longs_JumpAttack_RD + - first: + 74: 7400036 + second: Longs_JumpAttack_LD + - first: + 74: 7400038 + second: Longs_BlockStart + - first: + 74: 7400040 + second: Longs_BlockLoop + - first: + 74: 7400042 + second: Longs_BlockImpact + - first: + 74: 7400044 + second: Longs_BlockEnd + - first: + 74: 7400046 + second: Longs_BlockAdd + - first: + 74: 7400048 + second: Longs_CrouchLoop + - first: + 74: 7400050 + second: Longs_CrouchStart + - first: + 74: 7400052 + second: Longs_CrouchEnd + - first: + 95: 9500000 + second: //RootNode + - first: + 137: 13700000 + second: DummyMESH + - first: + 137: 13700002 + second: VampArmsLegsMESH_LOD0 + - first: + 137: 13700004 + second: VampCapeMESH + - first: + 137: 13700006 + second: VampHeadMESH_LOD0 + - first: + 137: 13700008 + second: VampTeethMESH_LOD0 + - first: + 137: 13700010 + second: VampTorsoMESH_LOD0 + externalObjects: {} materials: - importMaterials: 0 + materialImportMode: 0 materialName: 0 materialSearch: 1 + materialLocation: 0 animations: legacyGenerateAnimations: 4 bakeSimulation: 0 resampleCurves: 1 optimizeGameObjects: 0 - motionNodeName: Root - rigImportErrors: - rigImportWarnings: + removeConstantScaleCurves: 0 + motionNodeName: animationImportErrors: - animationImportWarnings: + animationImportWarnings: "\nClip 'Longs_GetUpBack' has import animation warnings + that might lower retargeting quality:\nNote: Activate translation DOF on avatar + to improve retargeting quality.\n\t'Spine1' is inbetween humanoid transforms + and has rotation animation that will be discarded.\n\nClip 'Longs_KO_1' has + import animation warnings that might lower retargeting quality:\nNote: Activate + translation DOF on avatar to improve retargeting quality.\n\t'Spine1' is inbetween + humanoid transforms and has rotation animation that will be discarded.\n\nClip + 'Longs_KO_2' has import animation warnings that might lower retargeting quality:\nNote: + Activate translation DOF on avatar to improve retargeting quality.\n\t'Spine1' + is inbetween humanoid transforms and has rotation animation that will be discarded.\n\nClip + 'Longs_KO_Air' has import animation warnings that might lower retargeting quality:\nNote: + Activate translation DOF on avatar to improve retargeting quality.\n\t'Spine1' + is inbetween humanoid transforms and has rotation animation that will be discarded.\n\nClip + 'Longs_KO_AirStrong' has import animation warnings that might lower retargeting + quality:\nNote: Activate translation DOF on avatar to improve retargeting quality.\n\t'Spine1' + is inbetween humanoid transforms and has rotation animation that will be discarded.\n\nClip + 'Longs_KO_Fall_Start' has import animation warnings that might lower retargeting + quality:\nNote: Activate translation DOF on avatar to improve retargeting quality.\n\t'Spine1' + is inbetween humanoid transforms and has rotation animation that will be discarded.\n\nClip + 'Longs_KO_Fall_End' has import animation warnings that might lower retargeting + quality:\nNote: Activate translation DOF on avatar to improve retargeting quality.\n\t'Spine1' + is inbetween humanoid transforms and has rotation animation that will be discarded.\n\nClip + 'Longs_SprintLoop' has import animation warnings that might lower retargeting + quality:\nNote: Activate translation DOF on avatar to improve retargeting quality.\n\t'Spine1' + is inbetween humanoid transforms and has rotation animation that will be discarded.\n\nClip + 'Longs_SprintStart' has import animation warnings that might lower retargeting + quality:\nNote: Activate translation DOF on avatar to improve retargeting quality.\n\t'Spine1' + is inbetween humanoid transforms and has rotation animation that will be discarded.\n\nClip + 'Longs_SprintStop_LU' has import animation warnings that might lower retargeting + quality:\nNote: Activate translation DOF on avatar to improve retargeting quality.\n\t'Spine1' + is inbetween humanoid transforms and has rotation animation that will be discarded.\n\nClip + 'Longs_SprintStop_RU' has import animation warnings that might lower retargeting + quality:\nNote: Activate translation DOF on avatar to improve retargeting quality.\n\t'Spine1' + is inbetween humanoid transforms and has rotation animation that will be discarded.\n\nClip + 'Longs_RollFwd' has import animation warnings that might lower retargeting + quality:\nNote: Activate translation DOF on avatar to improve retargeting quality.\n\t'Spine1' + is inbetween humanoid transforms and has rotation animation that will be discarded.\n\nClip + 'Longs_RollBwd' has import animation warnings that might lower retargeting + quality:\nNote: Activate translation DOF on avatar to improve retargeting quality.\n\t'Spine1' + is inbetween humanoid transforms and has rotation animation that will be discarded.\n\nClip + 'Longs_RollLeft' has import animation warnings that might lower retargeting + quality:\nNote: Activate translation DOF on avatar to improve retargeting quality.\n\t'Spine1' + is inbetween humanoid transforms and has rotation animation that will be discarded.\n\nClip + 'Longs_RollRight' has import animation warnings that might lower retargeting + quality:\nNote: Activate translation DOF on avatar to improve retargeting quality.\n\t'Spine1' + is inbetween humanoid transforms and has rotation animation that will be discarded.\n\nClip + 'Longs_OnGround_Hit' has import animation warnings that might lower retargeting + quality:\nNote: Activate translation DOF on avatar to improve retargeting quality.\n\t'Spine1' + is inbetween humanoid transforms and has rotation animation that will be discarded.\n\nClip + 'Longs_JumpAttack_R' has import animation warnings that might lower retargeting + quality:\nNote: Activate translation DOF on avatar to improve retargeting quality.\n\t'Spine1' + is inbetween humanoid transforms and has rotation animation that will be discarded.\n\nClip + 'Longs_JumpAttack_RD' has import animation warnings that might lower retargeting + quality:\nNote: Activate translation DOF on avatar to improve retargeting quality.\n\t'Spine1' + is inbetween humanoid transforms and has rotation animation that will be discarded.\n\nClip + 'Longs_JumpAttack_LD' has import animation warnings that might lower retargeting + quality:\nNote: Activate translation DOF on avatar to improve retargeting quality.\n\t'Spine1' + is inbetween humanoid transforms and has rotation animation that will be discarded.\n\nClip + 'Longs_BlockStart' has import animation warnings that might lower retargeting + quality:\nNote: Activate translation DOF on avatar to improve retargeting quality.\n\t'Spine1' + is inbetween humanoid transforms and has rotation animation that will be discarded.\n\nClip + 'Longs_BlockLoop' has import animation warnings that might lower retargeting + quality:\nNote: Activate translation DOF on avatar to improve retargeting quality.\n\t'Spine1' + is inbetween humanoid transforms and has rotation animation that will be discarded.\n\nClip + 'Longs_BlockImpact' has import animation warnings that might lower retargeting + quality:\nNote: Activate translation DOF on avatar to improve retargeting quality.\n\t'Spine1' + is inbetween humanoid transforms and has rotation animation that will be discarded.\n\nClip + 'Longs_BlockEnd' has import animation warnings that might lower retargeting + quality:\nNote: Activate translation DOF on avatar to improve retargeting quality.\n\t'Spine1' + is inbetween humanoid transforms and has rotation animation that will be discarded.\n\nClip + 'Longs_CrouchLoop' has import animation warnings that might lower retargeting + quality:\nNote: Activate translation DOF on avatar to improve retargeting quality.\n\t'Spine1' + is inbetween humanoid transforms and has rotation animation that will be discarded.\n\nClip + 'Longs_CrouchStart' has import animation warnings that might lower retargeting + quality:\nNote: Activate translation DOF on avatar to improve retargeting quality.\n\t'Spine1' + is inbetween humanoid transforms and has rotation animation that will be discarded.\n\nClip + 'Longs_CrouchEnd' has import animation warnings that might lower retargeting + quality:\nNote: Activate translation DOF on avatar to improve retargeting quality.\n\t'Spine1' + is inbetween humanoid transforms and has rotation animation that will be discarded.\n" animationRetargetingWarnings: animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 animationCompression: 1 animationRotationError: 0.2 animationPositionError: 0.2 @@ -332,6 +1011,7 @@ ModelImporter: - serializedVersion: 16 name: Longs_GetUpBack takeName: Longs_GetUpBack + internalID: 0 firstFrame: 0 lastFrame: 100 wrapMode: 0 @@ -356,30 +1036,42 @@ ModelImporter: curve: serializedVersion: 2 curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 0.66630864 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 0.6751964 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 preInfinity: 3 postInfinity: 3 rotationOrder: 0 @@ -387,30 +1079,42 @@ ModelImporter: curve: serializedVersion: 2 curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 0.60530937 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 0.6311676 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 preInfinity: 3 postInfinity: 3 rotationOrder: 0 @@ -418,12 +1122,14 @@ ModelImporter: transformMask: - path: weight: 1 - - path: DummyMESH - weight: 0 - path: Root weight: 1 - path: Root/Hips weight: 1 + - path: Root/Hips/LeftFrontSkirt1 + weight: 0 + - path: Root/Hips/LeftFrontSkirt1/LeftFrontSkirt2 + weight: 0 - path: Root/Hips/LeftUpLeg weight: 1 - path: Root/Hips/LeftUpLeg/LeftLeg @@ -438,6 +1144,10 @@ ModelImporter: weight: 0 - path: Root/Hips/LeftUpLeg/LeftUpLegRoll weight: 0 + - path: Root/Hips/RightFrontSkirt1 + weight: 0 + - path: Root/Hips/RightFrontSkirt1/RightFrontSkirt2 + weight: 0 - path: Root/Hips/RightUpLeg weight: 1 - path: Root/Hips/RightUpLeg/RightLeg @@ -460,12 +1170,8 @@ ModelImporter: weight: 1 - path: Root/Hips/Spine/Spine1/LeftShoulder/LeftArm weight: 1 - - path: Root/Hips/Spine/Spine1/LeftShoulder/LeftArm/LeftArmRoll - weight: 0 - path: Root/Hips/Spine/Spine1/LeftShoulder/LeftArm/LeftForeArm weight: 1 - - path: Root/Hips/Spine/Spine1/LeftShoulder/LeftArm/LeftForeArm/LeftForeArmRoll - weight: 0 - path: Root/Hips/Spine/Spine1/LeftShoulder/LeftArm/LeftForeArm/LeftHand weight: 1 - path: Root/Hips/Spine/Spine1/LeftShoulder/LeftArm/LeftForeArm/LeftHand/LeftHandIndex1 @@ -510,20 +1216,104 @@ ModelImporter: weight: 1 - path: Root/Hips/Spine/Spine1/LeftShoulder/LeftArm/LeftForeArm/LeftHand/LeftHandThumb1/LeftHandThumb2/LeftHandThumb3/LeftHandThumb4 weight: 0 + - path: Root/Hips/Spine/Spine1/LeftShoulder/LeftPauldron + weight: 0 - path: Root/Hips/Spine/Spine1/Neck weight: 1 - path: Root/Hips/Spine/Spine1/Neck/Head weight: 1 + - path: Root/Hips/Spine/Spine1/Neck/Head/Jaw + weight: 1 + - path: Root/Hips/Spine/Spine1/Neck/Head/Jaw/Jaw_END + weight: 0 + - path: 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