14 lines
253 B
C#
14 lines
253 B
C#
using UnityEngine;
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using System.Collections.Generic;
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public class FoundDeviceListScript : MonoBehaviour
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{
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static public List<DeviceObject> DeviceAddressList;
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// Use this for initialization
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void Start ()
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{
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DontDestroyOnLoad (gameObject);
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}
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}
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