using UnityEngine; using System.Collections.Generic; using UnityEngine.SceneManagement; public class Level1Script : MonoBehaviour { public void OnScanClick () { BluetoothLEHardwareInterface.Initialize (true, false, () => { FoundDeviceListScript.DeviceAddressList = new List (); BluetoothLEHardwareInterface.ScanForPeripheralsWithServices (null, (address, name) => { FoundDeviceListScript.DeviceAddressList.Add (new DeviceObject (address, name)); }, null); }, (error) => { BluetoothLEHardwareInterface.Log ("BLE Error: " + error); }); } public void OnStartLevel2 () { SceneManager.LoadScene ("Level2"); } }